Thursday, April 8, 2010
How to Strip Paint from Plastic Models
Thursday, March 4, 2010
Painted Tyrannofex
Tuesday, February 16, 2010
Humor and WiP
Thursday, February 11, 2010
Tyrannofex Conversion, Complete
Sunday, February 7, 2010
Tyrannofex WIP 2
Here, you see the ingredients, step one, and the end result: you will need the Stranglethorn Cannon, and the MC Deathspitters. Not like anyone would USE those, right? Right. Cut the cannon part off the Stranglethorn, and trim the lower feed tube and the top of the barrel. You want the part you chop off the gun to look like the part that comes from the sprue. (This would make more sense if you look at the MC gun sprue)
Saturday, January 30, 2010
Tyrannofex Conversion, WIP 1
My initial vision is something like a larger Hive Guard. Four limbs, and then the gun arms. I'm pondering an over-and-under kind of weapon, since the Rupture Cannon is apparently a two-stage weapon (first the tick that pops and coats the target with jell, then the second shot that detonates it). But, first, we have to have the bracing arms.
Thursday, December 3, 2009
Terminator Project, Tau Pictures
Saturday, November 28, 2009
Shout Out, On Updates
My aim is to have one of 'em up tomorrow, as a 'reward' for finishing some studying on exams. Mmm, exams.
Tau Shout Out
Well, there aren't a lot of Tau blogs out there, to be honest. We're a little bit of an off codex, and I'd like to highlight a few of them I'm a fan of.
Incunablog touches on a lot of Forge World stuff. However, he's also got an interesting writeup on Pathfinders, among other things. I'd be following him, but I can't find the button. It could just be my blog-failing skills in action.
Old Shatter Hands runs the Tau of War. There's usually some interesting tactical discussion going on. It's worth a look. I also might have borrowed the creative use of powerfists as crisis suits hands.
Adam's Warhammer Tau is also fairly solid. You'll find good batreps, and some interesting battlesuit conversions as well. Bloody sharp modeling and painting, that.
Just Plain Cool
This guy just started up, but he's putting Space Marines on Dinosaurs. Yes, space marines on dinosaurs. He's doing them as a vanilla 'dex counts-as White Scars army. The blog's not very far along, but so far it looks pretty good.
Modeling Question
For all you folks out there...a question.
I'm looking into finding about 20 guys with pistols and close combat weapons. So, my question to you, my intrepid readers...what are good kits to get them from?
Khorne Berserkers will need some filing and maybe new shoulder pads, but they're certainly an option. Do they have enough heads for me to avoid using a possessified one, though?
I'm told Chaos Space Marines have almost enough pistols and close combat weapons to get the trick done. A little bit of filing, maybe some creative use of GS to get around some icons...anyone think it could work? I am fond of the older-model backpacks with the wide-spread exhaust vents.
The Space Wolf kit...can I avoid using a bare head, and how bad are all the runes and such? And, do I have enough arms to do pistols/CCWs?
Summary
Go check these guys out. Good stuff if you're Tau, and I'm hoping Hell On Dinosaurs works out.
That aside, I am making some progress on the terminator painting; squad five of terminators is almost complete. I'm probably going to go with the Grey Knights so I can get the hood and Lascannon Number Five in there. Why? Because it's cool, that's freakin' why.
That would then put me to...Eldar, Tau, and Black Templar. I'm asking myself if I really want/need a fourth army, as I'm feeling the temptation every now and then. The Eldar, at the least, want a real Harlequin squad. The BT want their pistol/chainsword grunts.
I'm also pondering completing the Daemon Cav list, since...well, it looks neat? And it'd be cheap. I am, though, sort of tempted to do a hobby CSM list. I've seen some cool-looking Abbadon mods like this one.
Monday, October 26, 2009
The Magical, Magical Power of Counts-As
So.
That aside, I'd like to discuss modelling.
Namely, GW has some funky ideas about what we, the consumer, might actually buy. The short and simple case?
Thunderwolves
I've already discussed some options for T-wolves, but it's fuelled even more by hearing that Canis Wolfborn is molded to his wolf. Note well that Canis is ALSO metal, so he's a $41.25 bugger.
Seriously, GW has 'til they FAQ the SW 'dex and maybe a little more time to either get out an affordable option (...people probably would pay $30 for two plastic ones, but I think that's still price-gouging because it's like bikes) or people will get lower-cost options.
Bikes in General
$15 a unit. Space Marines can do an all-biker army. I think at 2000 it's legit to say that such an army could readily deploy about 20-30 bikers. $15 a head...oh, and let's not forget that 3-4 of these are probably attack bikes, at $25 a head.
There's also a secondary reason people might consider Cold One Riders for Eldar jetbikes/Seer Councils: $25 for 5 guys. Or, you can drop $15 a head. Do some math. Or, don't, and get the Elves On Dinosaurs. (EVERYTHING IS COOLER ON DINOSAURS. YOU HAVE MY WORD ON IT.)
Eldar tend to call it the 'Exodite' faction, or the 'I don't live on a Craftworld' guys.
And then...DAEMONS!
The Daemon army, though, is by far the greatest offender (and candidate for counts-as). For me, it's things like Fiends and Flesh Hounds. I'm looking at 18 fiends in an army.
Fiends are $20. $20*18 = $360.
Flesh Hounds are 5 in a box for $41.25, and $20 for Karanak. I want to run 36 flesh hounds, including Karanak.
(5*41.25) + 20 = $226.52
So, for my elites and fast attack, I'm dropping $586.25, and if I think in terms of an 8% sales tax, that's $633.15*
Or, maybe I'm going to use the Vampire Count undead hounds + bits for my Fiends (2 boxes at $22) and Beasts of Chaos for my flesh hounds (4 boxes at $22) for $132, or $142.56. Go GF9 for the 40mm bases for the Fiends, and it's still not a lot.
So, who wants to build 52 metal models?
Who wants to build/convert 52 plastic ones?
About what I thought.
Conclusion
To be honest, part of this IS about the modelling. Honestly, I hate building multi-part metal models, and I think the metal Fiend of Slaanesh is pretty 'bleh', to put it lightly. I don't mind the Flesh Hounds so much beyond their price, and the fact they're still multi-part metal models.
The other part is, unabashedly, cost. This is not a cheap hobby by any means (after you factor in that your models take paint and carrying cases, both of which cost) and part of what hurts new entry is the sheer freakin' cost to enter.
Honestly, GW? Please, make it cheaper to enter. We need new blood, and this new blood doesn't need to hear that sometimes, your new army DID cost more than your first car.**
*If you want to make it worse, add in 25 plaguebearers for $118.80, then figure that chariots are something like $20 and you're running four of them, so that's another $85 easily. So, army total is actually something like $836.95. I'm pretty sure there's a house payment and a kegger hidden in there somewhere.
**Or a car.
Note also I add in tax this time around just because the amounts are getting large. There's not a real big deal with tax when you're dropping like $35-40 on a boxed set; it's a couple bucks. It just starts adding up once you reach the few hundreds.
Sunday, October 18, 2009
Eldar Army Pictures: Seer Council, et al
Seer Council Farseer
Seer Council Group Shot
Oddball Warlocks
Some Female Dire Avengers
The wash-tastic paint job, though, is all me.
Other Bits
I tried out Stelek's Competitive Daemons list. For me at 1850, it was:
4 Slaanesh Heralds (Might, Soporofic Musk, Charoit)
3x6 Fiends of Slaanesh
5x5 Plaguebearers
3x12 Flesh Hounds (each squad w/ Rending, one w/ Karanak)
Despite bad deep strike rolls, it was abjectly nasty. I also kind of underestimated how durable a Slaaneshi herald was, so some of them died less-than-glorious deaths. Still, all that S5 is enough to beat down some armor. I had a brutal tie in VP to one of my disciples of spite, though it was also his first time with mech guard. I think I might drop the $110 or so I need to actually complete that Daemon army, and then think about wolves.
Wednesday, October 7, 2009
Potential Thunderwolf Mount Options, et al
I'd like to direct you all to the Warhammer Bitz section of the GW site.
Mounts look like decent deals on the bitz. Options include:
-Boars
-Wolves
-A bunch of types of horses
-Unicorn
-Carnosaur
The horses and wolves are $15 for 5. If you like the sculpts, it's a decent enough deal.
If you're looking for storm shields, the shields section of said site is certainly worth a look for interesting options. While it's totally unrelated to wolves, the wings section there is pretty damn cool.
There's the Beasts of Chaos, at $22 for 10.
Vampire Count Dire Wolves are also $22 for 10, but a bit more beat-up looking.
Marines on Dinosaurs
I am vaguely tempted to use Cold One cav and put marines on dinosaurs. I think I could get a neat scaly them going with some Alpha Legion shoulder pads, some Dark Elf Corsair capes, and some Lizardmen shields for the odd storm shield. $70 would get me more than enough dino-horses, and the capes are about a buck a piece. Not bad, all in all. I might end up rolling with that.
I'd consider the dark elf Cold One riders, 'cept it's a dainty little thing and I'm not sure marines would fit on it. I'd go Carnosaurs, except they're $35 a head or so.
EDIT: I might have to convert up at least one Unicorn Cavalary. Just because. Then again, it's a mutant horse, and mutants are bad, so...yeah.
I think I'm probably going to roll with the Dinosaur theme, and go with the Alpha Legion pads and DE Corsair capes on the footsloggers. Not quite sold on, y'know, capes on a horse. Then again, Marines might.
I mean, it's marines on dinosaurs, and it's pretty much in the name. Raptor1313? Army of Raptors? Just maybe.
Thursday, August 20, 2009
Crisis Suit Commander WIP, Mystery Sprue
And after a little bit of quiet, I offer proof that I have not been idle. This is the slightly WIP version of my Fire-Caste Commander. As you can see, it's a fairly heavy conversion, and, well, pretty sizeable as well. When he's finished, I'll post him alongside a regular Crisis Suit so everyone can get an idea of the size difference.
Anyone have a clue just what this sprue is and where it came from? I'm seeing Imperial, Chaos, Tau and Eldar bits on this thing. I can't think of where I got it. I think it came in the triple-Falcon boxed set, or some such.
Monday, August 17, 2009
Crisis Suit Team 1, Finished
Wednesday, August 12, 2009
Kroot Squads
You might notice a difference between the guys on the left, and the guys on the right. The ones on the left are my counts-as Kroot Hounds. They're simply Kroot that have fed on predators and developed a taste for stabbing the crap out of whatever they can really, really fast. The kroot on the right are the more garden-variety kroot that are fine whacking things with kroot rifles, or using the boom-stick portion. What matters to them is that they eat.
Tuesday, August 11, 2009
Piranha Number 1
Thursday, August 6, 2009
Tau Broadside Team Conversion
Monday, July 27, 2009
Brief News Update; Tau-storming
The Tau army continues a gradual buildup. I need to throw up photos of the Kroot, as they have been completed (well, minus 2 'hounds.') and based. The Hammerhead's still waiting on touch-up. The Broadsides are a little WIPpy at the moment, pending some components in a trade.
The army is still short some Crisis Suits, as I'm fielding three teams of three, the commander, and two broadsides. I've got one I might re-do, and the Broadsides are somewhat inspired by the good old Battletech Rifleman IIC. I've got the torso bulked up and a radar dish over the head, though it's borrowing some components from the Mechwarrior: Age of Destruction 'Ghost' battlemech. (It was the image I could find. Seriously. Please just kind of disregard the colors...) I'm a fan of the Ghost's bulky lower legs.


Of course, the question is how exactly do I pull off the wings? I'm toying with cutting off the jet pack, and making them look like they're thrusters. For those of you not so familiar with Armored Core, those 'wings' on Noblesse are actually massiv triple-barrel energy weapons. Not quite on the Crisis Suit, but if you really doubt the inherent badassery of the Noblesse? Take a look at it in the old AC4 trailer. I see Crisis Suits as moving like that, albeit slower. Mostly, it's the side-strafe booster action that makes me think of the jump-shoot-jump kind of thing.
The other thought for booster arrangement is the one on White Glint. You can take a look at White Glint in action here. I think I tried it in my prototype conversion, but didn't do the angles right and didn't get a secondary set of boosters on it.
Kroot pictures to come sooner or later. Oh, and the Piranha's pretty much painted. Just need to touch up the pilots, and they'll get posted up.
Saturday, July 4, 2009
Herald of Tzeentch Completed
Tuesday, June 30, 2009
More Painting Love
That puts the FTW score from 244 to 276. I'll put up pictures of them 'ere long.
Yay, Kroot. I can see why I'm not a fan of horde armies. At this point, the Tau army has some tanks, a couple Piranhas, and a heap of Crisis Suits. I just have to GET the crisis suits.
I also need to put the Warp Spiders and Howling Banshees on E-bay, as they're of no use and I could use the money.
I'll also have pictures up of the Tzeentch Heralds; they're on the modeling block. I've got a neat-looking Herald converted from a Necron Destroyer, when I had a brief bout of insanity and tried to play wth a gimped codex. (...I suppose that playing with daemons is moving from one gimped codex to another, but at least it's fun to model.)



