Thursday, May 6, 2010

Making Carnifexes Work 2: As A Support Element

First, I'll beg everyone's forgiveness; last week was a rough week, and this week has been a heap of training and more ramping up to insanity at work. My mind's not as much into the game as usual, mostly because making money is draining.

Sad, I know, but that's life, right? Gotta use the skills to pay the bills, first, and the excess goes into actually enjoying life.

That aside, here's what I was thinking of using to test carnifexes as a supporting element of the army. Anyone with hardcore assault units can shoot you to death; horde armies can wear them down, and even with aburd dice luck to his terrible luck, I still lost to guard.

So, how do we use carnifexes as a support element? Don't take many. 2 is probably plenty. They'll cover the heavy lifting. Dreadnoughts, land raiders, that kind of thing come in? Ok. Neat. Let's go trash that stuff with carnies. Hordes? Gotta bring something to take out more numerous enemies.

We'll also need actual guns, and then synapse and scoring troops. So, what does that leave me with?

Tyranid Prime [Lash Whip, Bone sword] 95
2 Hive Guard [100]
2 Hive Guard [100]
2 Hive Guard [100]
10 Termagant [50]
10 Termagant [50]
Tervigon (Catalyst, Adrenal Glands, Toxin Sacks) [195]
Tervigon (Catalyst, Adrenal Glands, Toxin Sacks) [195]
5 Tyranid Warriors (Whip/Sword, Toxin Sacks, Devourerers, 1 Venom Cannon) [265]
Heavy Support
Tyrannofex w/ Rupture Cannon, Cluster Spines [265]
Tyrannofex w/ Rupture Cannon, Cluster Spines [265]
2 Carnifexes [320]

Total: 2000/2000

All in all, I think it's a step up from the previous list. We've still got a good number of monstrous creatures with a half-dozen. Compared to the previous carnie-spam list, we dropped the Venomthropes and four carnies for Tyrannofexes and warriors.

So, now, we have guns (same number of hive guard, and now two rupture cannons to trash things at range), and we have lighter-weight, more numerous attacks from the warriors.



Chumbalaya said...

That's 2 beefy assault units chilling up at midfield, I doubt there will be many that can realistically threaten them besides TH/SS Termies.

I think some Hormagaunts would be useful for hiving you a speed boost, but there really isn't anything I'd be comfortable dropping to get them =/

Let us know how it works out.

Damon said...

Looks solid.

If you wanted to scrounge points for something else like Chumby would do, I think you could afford to drop a Hive Guard unit, both tervi adrenals, and 1-2 warriors, giving you between 170 and 220 pts to work with.

Now that I think on it, it's almost tempting to do that and make that carni brood a full 3! Or to give your 2 fexes guns. Or...

Damon said...

Deathleaper! Duh! Can't believe I didn't think about that.