tag:blogger.com,1999:blog-3111360555104006558.post2213398191234254534..comments2024-01-03T10:58:16.165-06:00Comments on Spite for the Dice Gods: An Interesting Point on the Nature of CompetitionRaptor1313http://www.blogger.com/profile/16909802419382710809noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-3111360555104006558.post-11617039848661579132010-10-07T01:19:52.991-05:002010-10-07T01:19:52.991-05:00Well said, I think.
Also, to expound a bit:
Play...Well said, I think.<br /><br />Also, to expound a bit:<br /><br />Players need to be _willing_ to bring the tools they are given. If you don't like meltaguns, or tanks, or whatever? That's fine. But don't bitch about your self-limiting decisions make the game hard. I don't care if you don't think Marines should ride around in their APCs, this is a game and I am fine with it even if you are not. When you make that choice, you take the burden onto your own shoulders.<br /><br />GW is horribly opposed to any kind of internet-based solution- their continuing insistence on printing WD, which surely can't be making them any money at this point, and pretending that the FAQs aren't official is a small part of that, as is their awful site design and prosecution of anyone who dares to show pictures of their precious, precious product in an online sales environment. So it's not really reasonable to expect them to about-face and suddenly update codices via the web, as much of a boon as that would be. Nor can we expect a Privateer Press-esque revamp of the whole game with armies included, as GW loves selling codices to us for US$25 too much.AbusePuppyhttps://www.blogger.com/profile/07413248837734103198noreply@blogger.comtag:blogger.com,1999:blog-3111360555104006558.post-31646068066138233802010-10-04T03:54:15.127-05:002010-10-04T03:54:15.127-05:00Great article ... I'm intrigued by your concep...Great article ... I'm intrigued by your concept Raptor. I think GW is trying (Skeletor is trying too!) with the latest codici having a more 'every tool' approach. <br /><br />Nids get guns and Guard and MArines are well (or overly) balanced codeci. There does seem to be a theme of the new codici allowing multiple competitive builds.<br /><br />That said, the Orks are a great example of fail. The anti-mech options for Orks suck and leave a gaping wound in any tactics you bring with the army.<br /><br />Somehow I doubt the lack of melta will have the DE quaking in their boots? LOL.<br /><br />GW don't 'update' their armies and fine-tweak the codici's as its bad for business. Letting a codex get old allows for a big 'relaunch', its the same reason why I can't get 'Peter Pan' DVD for my kids, Disney are holding it back until they can rape me over a 50 year old Film in 2013... nice!<br /><br />So fine-tweaks are not going to happen. WD used to be the forum for 'launching' new units (we're talking a long long time ago here) and I can see a movement (with Spearhead) of the WD boys wanting more solid material over advertorials (which is all it includes at the moment)... If that happens, I think new 'units' or variations/coversions would be the way forwards.<br /><br />Introducing 1 new Ork weapon would work and could be sold as an upgrade pack for your commandos (for example), cool Catachan rules etc would be great... it's an idea.<br /><br />That one weapon/unit/addition could keep the army fresh and tough. Forgeworld practically does the job already (thinking XV9's and Ork vehicles)...<br /><br />Why not? It would give me a reason for buying the GW Advertorial?suneokunhttps://www.blogger.com/profile/08085094845127991965noreply@blogger.comtag:blogger.com,1999:blog-3111360555104006558.post-11609971738351504482010-10-01T13:06:34.340-05:002010-10-01T13:06:34.340-05:00What we really need is a new master army book each...What we really need is a new master army book each year that's updated with the latest rules and point costs for all armies at once. <br /><br />New rules would be tested by releasing them in White Dwarf or on the website. After at least 6 months of player feedback, the new rule/unit would be tweaked for balance and rolled into the master army book, where it would become tourney-legal.<br /><br />It makes me a bit crazy to pick up a Flames of War update like the North Africa book and find the rules for all armies inside.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-3111360555104006558.post-85148293434849009882010-10-01T10:07:02.816-05:002010-10-01T10:07:02.816-05:00It's exactly this kind of insight that keeps m...It's exactly this kind of insight that keeps me hitting your blog, raptor.<br /><br />More of the same, please.Unknownhttps://www.blogger.com/profile/09217631868166014816noreply@blogger.comtag:blogger.com,1999:blog-3111360555104006558.post-83904235929509053652010-10-01T08:55:59.961-05:002010-10-01T08:55:59.961-05:00This is a great post and hits the issue right on. ...This is a great post and hits the issue right on. Releasing everything all at once might mean a different budgeting strategy for the bean counters, but your fans and tournament landscape would be more level.<br /><br />A slight variation would be to release all the rules, then slowly release all the new models. I still remember when my Eldar codex had Vypers and there were no models for them for a very long time. (while marines got all their jetbikes)Dave Garbehttps://www.blogger.com/profile/01557481319925772152noreply@blogger.comtag:blogger.com,1999:blog-3111360555104006558.post-54961881467052273752010-10-01T07:38:55.640-05:002010-10-01T07:38:55.640-05:00Great stuff, as always.Great stuff, as always.Chumbalayahttps://www.blogger.com/profile/15543857960730597490noreply@blogger.comtag:blogger.com,1999:blog-3111360555104006558.post-607671085914053642010-09-30T22:40:36.239-05:002010-09-30T22:40:36.239-05:00By far the best post on this subject yet and witho...By far the best post on this subject yet and without the e drama.TJ Atwellhttps://www.blogger.com/profile/01304177224607153451noreply@blogger.com